Timberborn
The Face
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4.2h played
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Playtime
4.2h
HLTB
~23h main
Achievements
0
/59
0% complete
All Achievements
All 59
Unlocked 0
Locked 59
Iron Teeth Master Builder
Build one of every building and structure available to Iron Teeth.
0.7%
Locked
Sweet Teeth
As Folktails, have 1,000 Maple Pastries and no other food at the end of a day.
0.8%
Locked
Castor Posthumus
0.8%
Locked
Time of the Bots
0.8%
Locked
Folktails Master Builder
Build one of every building and structure available to Folktails.
0.8%
Locked
Unnecessary Expenses
As Iron Teeth, reach a beaver population of 200 without building any housing.
0.9%
Locked
Rush B-eaver!
Build a wonder before cycle 15 ends.
1.3%
Locked
Enough to Power a Car Battery
Generate 2,000 hp using only power wheels in a single power network.
1.4%
Locked
Quadfecta of Misery
1.4%
Locked
Smile, everybeaver!
Have the maximum possible average well-being with a beaver population of at least 100.
1.5%
Locked
Overachiever
Launch three wonders at the same time.
1.5%
Locked
Plankster
As Iron Teeth, produce 500 Planks in a single day.
1.5%
Locked
Hedge Fund
As Folktails, build 200 Hedges on one map.
1.7%
Locked
Refined Refinement
As Folktails, have working Refineries producing each available recipe.
1.8%
Locked
Windy Day
As Folktails, generate 10,000 hp using only wind turbines in a single power network.
2.1%
Locked
Tube City
As Iron Teeth, have at least 10 Tubeway Stations and 1,000 Tubeways.
2.1%
Locked
Hanging Gardens
As Iron Teeth, build 8 Hydroponic Gardens stacked upon each other.
2.1%
Locked
That's... Paradise!
Reach max average well-being.
2.1%
Locked
Shaka Bra!
As Folktails, have a zipline network with a combined length of 1 kilometer.
2.6%
Locked
One Big... Horde?
Reach a population of 500 beavers.
3.2%
Locked
Mastered the Flow
Generate 10,000 hp using only water wheels in a single power network.
3.4%
Locked
Power Around the Clock
Store at least 655,321 hph worth of power using Gravity Batteries.
3.8%
Locked
So Long, and Thanks for the Coffee!
Build and launch the wonder as Iron Teeth.
3.9%
Locked
Desert of the Real
4.9%
Locked
Sky Is the Limit
Build a structure at the highest allowed height.
5%
Locked
Legendary Pioneer
Survive 50 cycles on one map.
5.2%
Locked
Ninety-nine Balloons and Counting
Build and launch the wonder as Folktails.
6.4%
Locked
That's... Incredible
Reach average well-being of 60.
6.6%
Locked
Endless Crunch
Have a 24-hour work time for 7 days in a row.
6.8%
Locked
No More Leaks
Cap all badwater sources on the map using the dedicated buildings.
7.6%
Locked
One Big Colony
Reach a population of 250 beavers.
8.3%
Locked
Oops!
8.4%
Locked
That's... Amazing
Reach average well-being of 50.
8.5%
Locked
Not the Bees!
10.2%
Locked
I Am Become Deaf
Explode 200 dynamite in a single day.
10.3%
Locked
That's... Awesome
Reach average well-being of 40.
10.6%
Locked
Created in Beaver’s Image
Build a bot.
11.9%
Locked
Beaver-made Wilderness
Plant 10,000 trees during a single playthrough.
12.2%
Locked
That's... Good
Reach average well-being of 30.
13.3%
Locked
Rock Bottom
13.6%
Locked
Fixed a Leak
Cover a badwater source on the map using one of the dedicated buildings.
13.9%
Locked
Wasteland Expert
Survive 20 cycles on one map.
15.9%
Locked
We Have the Technology
Cure a contaminated beaver.
16.3%
Locked
Beaver-made Forest
Plant 5,000 trees during a single playthrough.
17.5%
Locked
That's... Nice
Reach average well-being of 20.
17.5%
Locked
It Happens.
19.4%
Locked
One Big Family
Reach a population of 100 beavers.
20.1%
Locked
Not Again!
20.6%
Locked
Survival 101
Survive 10 cycles on one map.
22.4%
Locked
Not Bad!
Survive your first badtide.
24.8%
Locked
Wet Floor
25.6%
Locked
Beaver-made Thicket
Plant 1,000 trees during a single playthrough.
26.5%
Locked
Iron Teeth at the Ready
Unlock the Iron Teeth faction.
26.7%
Locked
Survivor
Survive 5 cycles on one map.
27.2%
Locked
That's... Okay
Reach average well-being of 10.
27.9%
Locked
It's an Instinct
Build a Dam.
30.7%
Locked
Smell of Water in the Morning
Survive your first drought.
33.2%
Locked
Crackling with Ideas
Build a Campfire.
33.4%
Locked
That's... Acceptable
Reach average well-being of 4.
35.7%
Locked
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