This is how the world ends: swallowed in fire, but not in darkness. (Roguelike)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
0.2%
Locked
This is how the world ends: swallowed in fire, but not in darkness. (Exploration mode)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
0.2%
Locked
This is how the world ends: swallowed in fire, but not in darkness. (Nightmare (Adventure) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
0.2%
Locked
This is how the world ends: swallowed in fire, but not in darkness. (Nightmare (Roguelike) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
0.2%
Locked
This is how the world ends: swallowed in fire, but not in darkness. (Insane (Adventure) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
0.2%
Locked
This is how the world ends: swallowed in fire, but not in darkness. (Insane (Roguelike) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
0.2%
Locked
This is how the world ends: swallowed in fire, but not in darkness. (Madness (Adventure) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
0.2%
Locked
This is how the world ends: swallowed in fire, but not in darkness. (Madness (Roguelike) difficulty)
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
0.2%
Locked
Last Instant of Sanity
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
0.2%
Locked
Last Instant of Sanity (Roguelike)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
0.2%
Locked
Last Instant of Sanity (Exploration mode)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
0.2%
Locked
Last Instant of Sanity (Nightmare (Adventure) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
0.2%
Locked
Last Instant of Sanity (Nightmare (Roguelike) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
0.2%
Locked
Last Instant of Sanity (Insane (Adventure) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
0.2%
Locked
Last Instant of Sanity (Insane (Roguelike) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
0.2%
Locked
Last Instant of Sanity (Madness (Adventure) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
0.2%
Locked
Last Instant of Sanity (Madness (Roguelike) difficulty)
Won ToME by closing the Void portal and letting yourself be killed by Aeryn to prevent the your mad patron sun from burning the world in a searing flash.
0.2%
Locked
They Came Back For Eyal
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
0.2%
Locked
They Came Back For Eyal (Roguelike)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
0.2%
Locked
They Came Back For Eyal (Exploration mode)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
0.2%
Locked
They Came Back For Eyal (Nightmare (Adventure) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
0.2%
Locked
They Came Back For Eyal (Nightmare (Roguelike) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
0.2%
Locked
They Came Back For Eyal (Insane (Adventure) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
0.2%
Locked
They Came Back For Eyal (Insane (Roguelike) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
0.2%
Locked
They Came Back For Eyal (Madness (Adventure) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
0.2%
Locked
They Came Back For Eyal (Madness (Roguelike) difficulty)
Won ToME thanks to a Sher'tul stopping you at the last moment from opening a portal to your mad patron sun.
0.2%
Locked
They Came From Outer Space (Madness (Adventure) difficulty)
0.3%
Locked
They Came From Outer Space (Madness (Roguelike) difficulty)
0.3%
Locked
Recursive Home of Recursion (Insane (Roguelike) difficulty)
0.3%
Locked
Recursive Home of Recursion (Madness (Adventure) difficulty)
0.3%
Locked
Recursive Home of Recursion (Madness (Roguelike) difficulty)
0.3%
Locked
The True Coward
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
0.3%
Locked
The True Coward (Roguelike)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
0.3%
Locked
The True Coward (Exploration mode)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
0.3%
Locked
The True Coward (Nightmare (Adventure) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
0.3%
Locked
The True Coward (Nightmare (Roguelike) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
0.3%
Locked
The True Coward (Insane (Adventure) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
0.3%
Locked
The True Coward (Insane (Roguelike) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
0.3%
Locked
The True Coward (Madness (Adventure) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
0.3%
Locked
The True Coward (Madness (Roguelike) difficulty)
Win without having saved Kroshkkur, Derth, the lost merchant, Melinda and lady Aeryn.
0.3%
Locked
Sequence Master (Madness (Adventure) difficulty)
Use 5 different glyph sequences.
0.3%
Locked
Sequence Master (Madness (Roguelike) difficulty)
Use 5 different glyph sequences.
0.3%
Locked
Not Really Yourself (Roguelike)
Let a parasitic horror take over your body and watch it grow in power.
0.3%
Locked
Not Really Yourself (Nightmare (Adventure) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
0.3%
Locked
Not Really Yourself (Nightmare (Roguelike) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
0.3%
Locked
Not Really Yourself (Insane (Adventure) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
0.3%
Locked
Not Really Yourself (Insane (Roguelike) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
0.3%
Locked
Not Really Yourself (Madness (Adventure) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
0.3%
Locked
Not Really Yourself (Madness (Roguelike) difficulty)
Let a parasitic horror take over your body and watch it grow in power.
0.3%
Locked
Myths of an age past (Madness (Adventure) difficulty)
Learned all there is to learn about the Gods and the Godslayers.
0.3%
Locked
Entropy's End (Madness (Adventure) difficulty)
Destroyed the Hypostasis of Entropy.
0.3%
Locked
Entropy's End (Madness (Roguelike) difficulty)
Destroyed the Hypostasis of Entropy.
0.3%
Locked
Total Annihilation: Redundancy
Wield the Annihilator as an Annihilator.
0.3%
Locked
Total Annihilation: Redundancy (Roguelike)
Wield the Annihilator as an Annihilator.
0.3%
Locked
Total Annihilation: Redundancy (Exploration mode)
Wield the Annihilator as an Annihilator.
0.3%
Locked
Total Annihilation: Redundancy (Nightmare (Adventure) difficulty)
Wield the Annihilator as an Annihilator.
0.3%
Locked
Total Annihilation: Redundancy (Nightmare (Roguelike) difficulty)
Wield the Annihilator as an Annihilator.
0.3%
Locked
Total Annihilation: Redundancy (Insane (Adventure) difficulty)
Wield the Annihilator as an Annihilator.
0.3%
Locked
Total Annihilation: Redundancy (Insane (Roguelike) difficulty)
Wield the Annihilator as an Annihilator.
0.3%
Locked
Total Annihilation: Redundancy (Madness (Adventure) difficulty)
Wield the Annihilator as an Annihilator.
0.3%
Locked
Total Annihilation: Redundancy (Madness (Roguelike) difficulty)
Wield the Annihilator as an Annihilator.
0.3%
Locked
This is how the world ends: swallowed in fire, but not in darkness.
Won ToME by sacrificing yourself for your patron Distant Sun, opening a portal for it to burn and consume the world.
0.3%
Locked
Bill Kill!
Kill your own Doomed Shade in the body of Bill.
0.4%
Locked
Unneshasshhary Kryl'ty
Kill Kryl'Feijan with the body of Shasshhiy'Kaish
0.4%
Locked
Unneshasshhary Kryl'ty (Redux)
Kill High Paladin Aeryn with the body of Sun Paladin John.
Freed the remnants of the Prides from the Internment Camp.
0.5%
Locked
The High Lady's Destiny (Finale) (Madness (Adventure) difficulty)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
0.5%
Locked
The High Lady's Destiny (Finale) (Madness (Roguelike) difficulty)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
0.5%
Locked
One Ill Turn Deserves Another (Madness (Adventure) difficulty)
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
0.5%
Locked
One Ill Turn Deserves Another (Madness (Roguelike) difficulty)
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
0.5%
Locked
The Dead God Rests (Madness (Adventure) difficulty)
You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
0.5%
Locked
The Dead God Rests (Madness (Roguelike) difficulty)
You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
0.5%
Locked
Here, I Think You Dropped This
Killed Ureslak the Eternal while wielding Ureslak's Femur.
0.5%
Locked
Here, I Think You Dropped This (Roguelike)
Killed Ureslak the Eternal while wielding Ureslak's Femur.
0.5%
Locked
Here, I Think You Dropped This (Exploration mode)
Killed Ureslak the Eternal while wielding Ureslak's Femur.
0.5%
Locked
Here, I Think You Dropped This (Nightmare (Adventure) difficulty)
Killed Ureslak the Eternal while wielding Ureslak's Femur.
0.5%
Locked
Here, I Think You Dropped This (Nightmare (Roguelike) difficulty)
Killed Ureslak the Eternal while wielding Ureslak's Femur.
0.5%
Locked
Here, I Think You Dropped This (Insane (Adventure) difficulty)
Killed Ureslak the Eternal while wielding Ureslak's Femur.
0.5%
Locked
Here, I Think You Dropped This (Insane (Roguelike) difficulty)
Killed Ureslak the Eternal while wielding Ureslak's Femur.
0.5%
Locked
Here, I Think You Dropped This (Madness (Adventure) difficulty)
Killed Ureslak the Eternal while wielding Ureslak's Femur.
0.5%
Locked
Here, I Think You Dropped This (Madness (Roguelike) difficulty)
Killed Ureslak the Eternal while wielding Ureslak's Femur.
0.5%
Locked
Do not go gentle into that good night (Insane (Adventure) difficulty)
Trapped Crimson Paladin John into the Ring of Lost Love
0.5%
Locked
Do not go gentle into that good night (Insane (Roguelike) difficulty)
Trapped Crimson Paladin John into the Ring of Lost Love
0.5%
Locked
Do not go gentle into that good night (Madness (Adventure) difficulty)
Trapped Crimson Paladin John into the Ring of Lost Love
0.5%
Locked
Do not go gentle into that good night (Madness (Roguelike) difficulty)
Trapped Crimson Paladin John into the Ring of Lost Love
0.5%
Locked
To the Bitter End (Nightmare (Roguelike) difficulty)
You have destroyed the last remnants of the Atmos Tribe, ending their civilization. (used DESTRUCTICUS)
0.5%
Locked
To the Bitter End (Insane (Adventure) difficulty)
You have destroyed the last remnants of the Atmos Tribe, ending their civilization. (used DESTRUCTICUS)
0.5%
Locked
To the Bitter End (Insane (Roguelike) difficulty)
You have destroyed the last remnants of the Atmos Tribe, ending their civilization. (used DESTRUCTICUS)
0.5%
Locked
To the Bitter End (Madness (Adventure) difficulty)
You have destroyed the last remnants of the Atmos Tribe, ending their civilization. (used DESTRUCTICUS)
0.5%
Locked
To the Bitter End (Madness (Roguelike) difficulty)
You have destroyed the last remnants of the Atmos Tribe, ending their civilization. (used DESTRUCTICUS)
0.5%
Locked
Imp'ing Away (Nightmare (Roguelike) difficulty)
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs. (voluntarily failed to destroy the giants with DESTRUCTUITUS, instead targeting a random fire imp flying by)
0.5%
Locked
Imp'ing Away (Insane (Adventure) difficulty)
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs. (voluntarily failed to destroy the giants with DESTRUCTUITUS, instead targeting a random fire imp flying by)
0.5%
Locked
Imp'ing Away (Insane (Roguelike) difficulty)
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs. (voluntarily failed to destroy the giants with DESTRUCTUITUS, instead targeting a random fire imp flying by)
0.5%
Locked
Imp'ing Away (Madness (Adventure) difficulty)
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs. (voluntarily failed to destroy the giants with DESTRUCTUITUS, instead targeting a random fire imp flying by)
0.5%
Locked
Imp'ing Away (Madness (Roguelike) difficulty)
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs. (voluntarily failed to destroy the giants with DESTRUCTUITUS, instead targeting a random fire imp flying by)
0.5%
Locked
I did not want that! (Insane (Adventure) difficulty)
Tricked Nektosh into killing one of his own people.
0.5%
Locked
I did not want that! (Insane (Roguelike) difficulty)
Tricked Nektosh into killing one of his own people.
0.5%
Locked
I did not want that! (Madness (Adventure) difficulty)
Tricked Nektosh into killing one of his own people.
0.5%
Locked
I did not want that! (Madness (Roguelike) difficulty)
Tricked Nektosh into killing one of his own people.
0.5%
Locked
True Savior (Roguelike)
Freed all the Orc Prides without killing a single mind-controlled orc.
0.5%
Locked
True Savior (Nightmare (Adventure) difficulty)
Freed all the Orc Prides without killing a single mind-controlled orc.
0.5%
Locked
True Savior (Nightmare (Roguelike) difficulty)
Freed all the Orc Prides without killing a single mind-controlled orc.
0.5%
Locked
True Savior (Insane (Adventure) difficulty)
Freed all the Orc Prides without killing a single mind-controlled orc.
0.5%
Locked
True Savior (Insane (Roguelike) difficulty)
Freed all the Orc Prides without killing a single mind-controlled orc.
0.5%
Locked
True Savior (Madness (Adventure) difficulty)
Freed all the Orc Prides without killing a single mind-controlled orc.
0.5%
Locked
True Savior (Madness (Roguelike) difficulty)
Freed all the Orc Prides without killing a single mind-controlled orc.
0.5%
Locked
We weren't kidding! (Roguelike)
Die to Nektosh's beam without being pinned, slowed, stunned, asleep, dazed, or confused.
0.5%
Locked
We weren't kidding! (Nightmare (Adventure) difficulty)
Die to Nektosh's beam without being pinned, slowed, stunned, asleep, dazed, or confused.
0.5%
Locked
We weren't kidding! (Nightmare (Roguelike) difficulty)
Die to Nektosh's beam without being pinned, slowed, stunned, asleep, dazed, or confused.
0.5%
Locked
We weren't kidding! (Insane (Adventure) difficulty)
Die to Nektosh's beam without being pinned, slowed, stunned, asleep, dazed, or confused.
0.5%
Locked
We weren't kidding! (Insane (Roguelike) difficulty)
Die to Nektosh's beam without being pinned, slowed, stunned, asleep, dazed, or confused.
0.5%
Locked
We weren't kidding! (Madness (Adventure) difficulty)
Die to Nektosh's beam without being pinned, slowed, stunned, asleep, dazed, or confused.
0.5%
Locked
We weren't kidding! (Madness (Roguelike) difficulty)
Die to Nektosh's beam without being pinned, slowed, stunned, asleep, dazed, or confused.
0.5%
Locked
Make Him Squirm
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
0.5%
Locked
Make Him Squirm (Roguelike)
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
0.5%
Locked
Make Him Squirm (Exploration mode)
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
0.5%
Locked
Make Him Squirm (Nightmare (Adventure) difficulty)
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
0.5%
Locked
Make Him Squirm (Nightmare (Roguelike) difficulty)
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
0.5%
Locked
Make Him Squirm (Insane (Adventure) difficulty)
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
0.5%
Locked
Make Him Squirm (Insane (Roguelike) difficulty)
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
0.5%
Locked
Make Him Squirm (Madness (Adventure) difficulty)
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
0.5%
Locked
Make Him Squirm (Madness (Roguelike) difficulty)
Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
0.5%
Locked
Mender
Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
0.5%
Locked
Mender (Roguelike)
Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
0.5%
Locked
Mender (Exploration mode)
Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
0.5%
Locked
Mender (Nightmare (Adventure) difficulty)
Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
0.5%
Locked
Mender (Nightmare (Roguelike) difficulty)
Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
0.5%
Locked
Mender (Insane (Adventure) difficulty)
Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
0.5%
Locked
Mender (Insane (Roguelike) difficulty)
Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
0.5%
Locked
Mender (Madness (Adventure) difficulty)
Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
0.5%
Locked
Mender (Madness (Roguelike) difficulty)
Destroyed the bosses of the Primal Forest without killing any uncorrupted treants.
0.5%
Locked
Sufficiently Advanced Technology
Put five points into each of the tinker-crafting talents as any mage class.
0.5%
Locked
Sufficiently Advanced Technology (Roguelike)
Put five points into each of the tinker-crafting talents as any mage class.
Put five points into each of the tinker-crafting talents as any mage class.
0.5%
Locked
Blood on the Moon (Insane (Adventure) difficulty)
Kill all of the Star Gazers within 7 turns.
0.5%
Locked
Blood on the Moon (Insane (Roguelike) difficulty)
Kill all of the Star Gazers within 7 turns.
0.5%
Locked
Blood on the Moon (Madness (Adventure) difficulty)
Kill all of the Star Gazers within 7 turns.
0.5%
Locked
Blood on the Moon (Madness (Roguelike) difficulty)
Kill all of the Star Gazers within 7 turns.
0.5%
Locked
Once Upon A Time, In the West... (Insane (Roguelike) difficulty)
Hear the Eidolon's retelling of the Scourge from the West's journey.
0.5%
Locked
Once Upon A Time, In the West... (Madness (Adventure) difficulty)
Hear the Eidolon's retelling of the Scourge from the West's journey.
0.5%
Locked
Once Upon A Time, In the West... (Madness (Roguelike) difficulty)
Hear the Eidolon's retelling of the Scourge from the West's journey.
0.5%
Locked
A Fistful of Gold (Madness (Adventure) difficulty)
Buy an item from an AAA.
0.5%
Locked
For a Few Gold More (Roguelike)
Completely deplete an AAA's stock.
0.5%
Locked
For a Few Gold More (Nightmare (Adventure) difficulty)
Completely deplete an AAA's stock.
0.5%
Locked
For a Few Gold More (Nightmare (Roguelike) difficulty)
Completely deplete an AAA's stock.
0.5%
Locked
For a Few Gold More (Insane (Adventure) difficulty)
Completely deplete an AAA's stock.
0.5%
Locked
For a Few Gold More (Insane (Roguelike) difficulty)
Completely deplete an AAA's stock.
0.5%
Locked
For a Few Gold More (Madness (Adventure) difficulty)
Completely deplete an AAA's stock.
0.5%
Locked
For a Few Gold More (Madness (Roguelike) difficulty)
Completely deplete an AAA's stock.
0.5%
Locked
The Good, The Bad, and The Yeti
Use mind-controlled yetis to kill 30 foes.
0.5%
Locked
The Good, The Bad, and The Yeti (Roguelike)
Use mind-controlled yetis to kill 30 foes.
0.5%
Locked
The Good, The Bad, and The Yeti (Exploration mode)
Use mind-controlled yetis to kill 30 foes.
0.5%
Locked
The Good, The Bad, and The Yeti (Nightmare (Adventure) difficulty)
Use mind-controlled yetis to kill 30 foes.
0.5%
Locked
The Good, The Bad, and The Yeti (Nightmare (Roguelike) difficulty)
Use mind-controlled yetis to kill 30 foes.
0.5%
Locked
The Good, The Bad, and The Yeti (Insane (Adventure) difficulty)
Use mind-controlled yetis to kill 30 foes.
0.5%
Locked
The Good, The Bad, and The Yeti (Insane (Roguelike) difficulty)
Use mind-controlled yetis to kill 30 foes.
0.5%
Locked
The Good, The Bad, and The Yeti (Madness (Adventure) difficulty)
Use mind-controlled yetis to kill 30 foes.
0.5%
Locked
The Good, The Bad, and The Yeti (Madness (Roguelike) difficulty)
Use mind-controlled yetis to kill 30 foes.
0.5%
Locked
Radiant Horrorc
While fighting in a Sunwall zone, use a Fiery Salve to reach at least 66% affinity for Fire and Light. Pointing and laughing is optional.
0.5%
Locked
Radiant Horrorc (Roguelike)
While fighting inaWhile fighting in a Sunwall zone, use a Fiery Salve to reach at least 66% affinity for Fire and Light. Pointing and laughing is optional. a Sunwall zone
0.5%
Locked
Radiant Horrorc (Exploration mode)
While fighting in a Sunwall zone, use a Fiery Salve to reach at least 66% affinity for Fire and Light. Pointing and laughing is optional.
While fighting in aWhile fighting in a Sunwall zone, use a Fiery Salve to reach at least 66% affinity for Fire and Light. Pointing and laughing is optional.a Sunwall zone
Freed the remnants of the Prides from the Internment Camp.
0.6%
Locked
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
0.6%
Locked
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
0.6%
Locked
One Ill Turn Deserves Another (Insane (Adventure) difficulty)
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
0.6%
Locked
One Ill Turn Deserves Another (Insane (Roguelike) difficulty)
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
0.6%
Locked
The Dead God Rests (Nightmare (Roguelike) difficulty)
You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
0.6%
Locked
The Dead God Rests (Insane (Adventure) difficulty)
You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
0.6%
Locked
The Dead God Rests (Insane (Roguelike) difficulty)
You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
0.6%
Locked
Do not go gentle into that good night (Roguelike)
Trapped Crimson Paladin John into the Ring of Lost Love
0.6%
Locked
Do not go gentle into that good night (Nightmare (Roguelike) difficulty)
Trapped Crimson Paladin John into the Ring of Lost Love
0.6%
Locked
To the Bitter End (Roguelike)
You have destroyed the last remnants of the Atmos Tribe, ending their civilization. (used DESTRUCTICUS)
0.6%
Locked
To the Bitter End (Nightmare (Adventure) difficulty)
You have destroyed the last remnants of the Atmos Tribe, ending their civilization. (used DESTRUCTICUS)
0.6%
Locked
Imp'ing Away (Roguelike)
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs. (voluntarily failed to destroy the giants with DESTRUCTUITUS, instead targeting a random fire imp flying by)
0.6%
Locked
I did not want that! (Nightmare (Roguelike) difficulty)
Tricked Nektosh into killing one of his own people.
0.6%
Locked
True Savior (Exploration mode)
Freed all the Orc Prides without killing a single mind-controlled orc.
0.6%
Locked
Blood on the Moon (Roguelike)
Kill all of the Star Gazers within 7 turns.
0.6%
Locked
Blood on the Moon (Nightmare (Adventure) difficulty)
Kill all of the Star Gazers within 7 turns.
0.6%
Locked
Blood on the Moon (Nightmare (Roguelike) difficulty)
Kill all of the Star Gazers within 7 turns.
0.6%
Locked
Once Upon A Time, In the West... (Nightmare (Roguelike) difficulty)
Hear the Eidolon's retelling of the Scourge from the West's journey.
0.6%
Locked
Once Upon A Time, In the West... (Insane (Adventure) difficulty)
Hear the Eidolon's retelling of the Scourge from the West's journey.
0.6%
Locked
A Fistful of Gold (Madness (Roguelike) difficulty)
Buy an item from an AAA.
0.6%
Locked
For a Few Gold More
Completely deplete an AAA's stock.
0.6%
Locked
For a Few Gold More (Exploration mode)
Completely deplete an AAA's stock.
0.6%
Locked
They Came From Outer Space
0.6%
Locked
Bookception! (Roguelike)
0.6%
Locked
Bookception! (Nightmare (Roguelike) difficulty)
0.6%
Locked
Bookception! (Insane (Adventure) difficulty)
0.6%
Locked
Is that how it feels to be an escort quest?! (Insane (Roguelike) difficulty)
Got saved from death in the Godfeaster by Malyu and managed to escape.
0.6%
Locked
Myths of an age past
Learned all there is to learn about the Gods and the Godslayers.
0.6%
Locked
Dethroned (Roguelike)
Vanquished the Glass Golem without letting it use the glass throne to heal.
0.6%
Locked
Dethroned (Nightmare (Roguelike) difficulty)
Vanquished the Glass Golem without letting it use the glass throne to heal.
0.6%
Locked
A View From The Gallery (Insane (Roguelike) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
0.6%
Locked
Arena Battler 20 (Madness (Adventure) difficulty)
Got to wave 20 in the arena.
0.7%
Locked
Arena Battler 20 (Madness (Roguelike) difficulty)
Got to wave 20 in the arena.
0.7%
Locked
Arena Battler 50 (Insane (Adventure) difficulty)
Got to wave 50 in the arena.
0.7%
Locked
Arena Battler 50 (Madness (Adventure) difficulty)
Got to wave 50 in the arena.
0.7%
Locked
Arena Battler 50 (Madness (Roguelike) difficulty)
Got to wave 50 in the arena.
0.7%
Locked
Almost Master of Arena (Nightmare (Adventure) difficulty)
Became the new master of the arena in 30-wave mode.
0.7%
Locked
Almost Master of Arena (Nightmare (Roguelike) difficulty)
Became the new master of the arena in 30-wave mode.
0.7%
Locked
Almost Master of Arena (Insane (Adventure) difficulty)
Became the new master of the arena in 30-wave mode.
0.7%
Locked
Almost Master of Arena (Insane (Roguelike) difficulty)
Became the new master of the arena in 30-wave mode.
0.7%
Locked
Master of Arena (Insane (Adventure) difficulty)
Became the new master of the arena in 60-wave mode.
0.7%
Locked
Master of Arena (Insane (Roguelike) difficulty)
Became the new master of the arena in 60-wave mode.
0.7%
Locked
Master of Arena (Madness (Adventure) difficulty)
Became the new master of the arena in 60-wave mode.
0.7%
Locked
Master of Arena (Madness (Roguelike) difficulty)
Became the new master of the arena in 60-wave mode.
0.7%
Locked
XXX the Destroyer (Insane (Adventure) difficulty)
Earned the rank of Destroyer in the arena.
0.7%
Locked
XXX the Destroyer (Insane (Roguelike) difficulty)
Earned the rank of Destroyer in the arena.
0.7%
Locked
XXX the Destroyer (Madness (Roguelike) difficulty)
Earned the rank of Destroyer in the arena.
0.7%
Locked
Grand Master (Exploration mode)
Earned the rank of Grand Master in the arena.
0.7%
Locked
Grand Master (Nightmare (Adventure) difficulty)
Earned the rank of Grand Master in the arena.
0.7%
Locked
Grand Master (Insane (Adventure) difficulty)
Earned the rank of Grand Master in the arena.
0.7%
Locked
Grand Master (Insane (Roguelike) difficulty)
Earned the rank of Grand Master in the arena.
0.7%
Locked
Ten at one blow
Killed 10 or more enemies in one single attack in the arena.
0.7%
Locked
Ten at one blow (Exploration mode)
Killed 10 or more enemies in one single attack in the arena.
0.7%
Locked
Ten at one blow (Nightmare (Adventure) difficulty)
Killed 10 or more enemies in one single attack in the arena.
0.7%
Locked
Ten at one blow (Nightmare (Roguelike) difficulty)
Killed 10 or more enemies in one single attack in the arena.
0.7%
Locked
The sky is falling! (Madness (Adventure) difficulty)
Saw a huge meteor falling from the sky.
0.7%
Locked
The sky is falling! (Madness (Roguelike) difficulty)
Saw a huge meteor falling from the sky.
0.7%
Locked
Demonic Invasion (Madness (Adventure) difficulty)
Stopped a demonic invasion by closing their portal.
0.7%
Locked
Demonic Invasion (Madness (Roguelike) difficulty)
Stopped a demonic invasion by closing their portal.
0.7%
Locked
Invasion from the Depths (Madness (Adventure) difficulty)
Stopped a naga invasion by closing their portal.
0.7%
Locked
Invasion from the Depths (Madness (Roguelike) difficulty)
Stopped a naga invasion by closing their portal.
0.7%
Locked
The Restless Dead (Madness (Adventure) difficulty)
Disturbed an old battlefield and survived the consequences.
0.7%
Locked
The Restless Dead (Madness (Roguelike) difficulty)
Disturbed an old battlefield and survived the consequences.
0.7%
Locked
Shasshhiy'Kaish (Madness (Adventure) difficulty)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
0.7%
Locked
Shasshhiy'Kaish (Madness (Roguelike) difficulty)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
0.7%
Locked
A living one! (Insane (Adventure) difficulty)
Was teleported into Caldizar's Fortress, far into the void between the stars.
0.7%
Locked
A living one! (Insane (Roguelike) difficulty)
Was teleported into Caldizar's Fortress, far into the void between the stars.
0.7%
Locked
Slimefest (Insane (Adventure) difficulty)
Have 100 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Slimefest (Insane (Roguelike) difficulty)
Have 100 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Slime killer party (Roguelike)
Have 200 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Slime killer party (Nightmare (Adventure) difficulty)
Have 200 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Slime killer party (Nightmare (Roguelike) difficulty)
Have 200 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Slime killer party (Insane (Adventure) difficulty)
Have 200 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Slime killer party (Insane (Roguelike) difficulty)
Have 200 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Mad slime dash (Roguelike)
Have 300 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Mad slime dash (Nightmare (Adventure) difficulty)
Have 300 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Mad slime dash (Nightmare (Roguelike) difficulty)
Have 300 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Mad slime dash (Insane (Adventure) difficulty)
Have 300 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Mad slime dash (Insane (Roguelike) difficulty)
Have 300 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Don't mind the slimy smell (Roguelike)
Have 400 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Don't mind the slimy smell (Exploration mode)
Have 400 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Don't mind the slimy smell (Nightmare (Adventure) difficulty)
Have 400 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Don't mind the slimy smell (Nightmare (Roguelike) difficulty)
Have 400 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Don't mind the slimy smell (Insane (Adventure) difficulty)
Have 400 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Don't mind the slimy smell (Insane (Roguelike) difficulty)
Have 400 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
In the company of slimes
Have 500 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
In the company of slimes (Roguelike)
Have 500 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
In the company of slimes (Exploration mode)
Have 500 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
In the company of slimes (Nightmare (Adventure) difficulty)
Have 500 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
In the company of slimes (Nightmare (Roguelike) difficulty)
Have 500 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
In the company of slimes (Insane (Adventure) difficulty)
Have 500 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
In the company of slimes (Insane (Roguelike) difficulty)
Have 500 walls on the sludgenest turn into hostile creatures.
0.7%
Locked
Infinite x10 (Madness (Adventure) difficulty)
Got to level 10 of the infinite dungeon.
0.7%
Locked
Infinite x10 (Madness (Roguelike) difficulty)
Got to level 10 of the infinite dungeon.
0.7%
Locked
Infinite x20 (Insane (Adventure) difficulty)
Got to level 20 of the infinite dungeon.
0.7%
Locked
Infinite x20 (Insane (Roguelike) difficulty)
Got to level 20 of the infinite dungeon.
0.7%
Locked
Infinite x20 (Madness (Adventure) difficulty)
Got to level 20 of the infinite dungeon.
0.7%
Locked
Infinite x20 (Madness (Roguelike) difficulty)
Got to level 20 of the infinite dungeon.
0.7%
Locked
Infinite x30 (Roguelike)
Got to level 30 of the infinite dungeon.
0.7%
Locked
Infinite x30 (Nightmare (Roguelike) difficulty)
Got to level 30 of the infinite dungeon.
0.7%
Locked
Infinite x30 (Insane (Adventure) difficulty)
Got to level 30 of the infinite dungeon.
0.7%
Locked
Infinite x30 (Insane (Roguelike) difficulty)
Got to level 30 of the infinite dungeon.
0.7%
Locked
Infinite x30 (Madness (Adventure) difficulty)
Got to level 30 of the infinite dungeon.
0.7%
Locked
Infinite x30 (Madness (Roguelike) difficulty)
Got to level 30 of the infinite dungeon.
0.7%
Locked
Infinite x40 (Roguelike)
Got to level 40 of the infinite dungeon.
0.7%
Locked
Infinite x40 (Nightmare (Adventure) difficulty)
Got to level 40 of the infinite dungeon.
0.7%
Locked
Infinite x40 (Nightmare (Roguelike) difficulty)
Got to level 40 of the infinite dungeon.
0.7%
Locked
Infinite x40 (Insane (Adventure) difficulty)
Got to level 40 of the infinite dungeon.
0.7%
Locked
Infinite x40 (Insane (Roguelike) difficulty)
Got to level 40 of the infinite dungeon.
0.7%
Locked
Infinite x50 (Roguelike)
Got to level 50 of the infinite dungeon.
0.7%
Locked
Infinite x50 (Nightmare (Adventure) difficulty)
Got to level 50 of the infinite dungeon.
0.7%
Locked
Infinite x50 (Nightmare (Roguelike) difficulty)
Got to level 50 of the infinite dungeon.
0.7%
Locked
Infinite x50 (Insane (Adventure) difficulty)
Got to level 50 of the infinite dungeon.
0.7%
Locked
Infinite x50 (Insane (Roguelike) difficulty)
Got to level 50 of the infinite dungeon.
0.7%
Locked
Infinite x60
Got to level 60 of the infinite dungeon.
0.7%
Locked
Infinite x60 (Roguelike)
Got to level 60 of the infinite dungeon.
0.7%
Locked
Infinite x60 (Exploration mode)
Got to level 60 of the infinite dungeon.
0.7%
Locked
Infinite x60 (Nightmare (Adventure) difficulty)
Got to level 60 of the infinite dungeon.
0.7%
Locked
Infinite x60 (Nightmare (Roguelike) difficulty)
Got to level 60 of the infinite dungeon.
0.7%
Locked
Infinite x60 (Insane (Adventure) difficulty)
Got to level 60 of the infinite dungeon.
0.7%
Locked
Infinite x70
Got to level 70 of the infinite dungeon.
0.7%
Locked
Infinite x70 (Roguelike)
Got to level 70 of the infinite dungeon.
0.7%
Locked
Infinite x70 (Exploration mode)
Got to level 70 of the infinite dungeon.
0.7%
Locked
Infinite x70 (Nightmare (Adventure) difficulty)
Got to level 70 of the infinite dungeon.
0.7%
Locked
Infinite x80 (Roguelike)
Got to level 80 of the infinite dungeon.
0.7%
Locked
Infinite x80 (Nightmare (Adventure) difficulty)
Got to level 80 of the infinite dungeon.
0.7%
Locked
Infinite x80 (Nightmare (Roguelike) difficulty)
Got to level 80 of the infinite dungeon.
0.7%
Locked
Infinite x80 (Insane (Adventure) difficulty)
Got to level 80 of the infinite dungeon.
0.7%
Locked
Infinite x80 (Insane (Roguelike) difficulty)
Got to level 80 of the infinite dungeon.
0.7%
Locked
Infinite x90 (Roguelike)
Got to level 90 of the infinite dungeon.
0.7%
Locked
Infinite x90 (Exploration mode)
Got to level 90 of the infinite dungeon.
0.7%
Locked
Infinite x90 (Nightmare (Adventure) difficulty)
Got to level 90 of the infinite dungeon.
0.7%
Locked
Infinite x90 (Nightmare (Roguelike) difficulty)
Got to level 90 of the infinite dungeon.
0.7%
Locked
Infinite x90 (Insane (Adventure) difficulty)
Got to level 90 of the infinite dungeon.
0.7%
Locked
Infinite x90 (Insane (Roguelike) difficulty)
Got to level 90 of the infinite dungeon.
0.7%
Locked
Infinite x100
Got to level 100 of the infinite dungeon.
0.7%
Locked
Infinite x100 (Roguelike)
Got to level 100 of the infinite dungeon.
0.7%
Locked
Infinite x100 (Exploration mode)
Got to level 100 of the infinite dungeon.
0.7%
Locked
Infinite x100 (Nightmare (Adventure) difficulty)
Got to level 100 of the infinite dungeon.
0.7%
Locked
Deus Ex Machina (Roguelike)
Found the Blood of Life and the four unique inscriptions: Primal Infusion, Infusion of Wild Growth, Rune of Reflection and Rune of the Rift.
0.7%
Locked
Deus Ex Machina (Exploration mode)
Found the Blood of Life and the four unique inscriptions: Primal Infusion, Infusion of Wild Growth, Rune of Reflection and Rune of the Rift.
0.7%
Locked
Deus Ex Machina (Nightmare (Adventure) difficulty)
Found the Blood of Life and the four unique inscriptions: Primal Infusion, Infusion of Wild Growth, Rune of Reflection and Rune of the Rift.
0.7%
Locked
Deus Ex Machina (Nightmare (Roguelike) difficulty)
Found the Blood of Life and the four unique inscriptions: Primal Infusion, Infusion of Wild Growth, Rune of Reflection and Rune of the Rift.
0.7%
Locked
Deus Ex Machina (Insane (Adventure) difficulty)
Found the Blood of Life and the four unique inscriptions: Primal Infusion, Infusion of Wild Growth, Rune of Reflection and Rune of the Rift.
0.7%
Locked
Deus Ex Machina (Insane (Roguelike) difficulty)
Found the Blood of Life and the four unique inscriptions: Primal Infusion, Infusion of Wild Growth, Rune of Reflection and Rune of the Rift.
0.7%
Locked
Pest Control (Nightmare (Roguelike) difficulty)
Killed 1000 reproducing vermin.
0.7%
Locked
Pest Control (Insane (Adventure) difficulty)
Killed 1000 reproducing vermin.
0.7%
Locked
Pest Control (Insane (Roguelike) difficulty)
Killed 1000 reproducing vermin.
0.7%
Locked
Reaver (Madness (Adventure) difficulty)
Killed 1000 humanoids.
0.7%
Locked
Backstabbing Traitor
Killed 6 escorted adventurers while you were supposed to save them.
0.7%
Locked
Backstabbing Traitor (Roguelike)
Killed 6 escorted adventurers while you were supposed to save them.
0.7%
Locked
Backstabbing Traitor (Exploration mode)
Killed 6 escorted adventurers while you were supposed to save them.
Freed the remnants of the Prides from the Internment Camp.
0.7%
Locked
The High Lady's Destiny (Finale) (Nightmare (Roguelike) difficulty)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
0.7%
Locked
One Ill Turn Deserves Another (Nightmare (Roguelike) difficulty)
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
0.7%
Locked
The Dead God Rests (Roguelike)
You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
0.7%
Locked
Do not go gentle into that good night (Nightmare (Adventure) difficulty)
Trapped Crimson Paladin John into the Ring of Lost Love
0.7%
Locked
Imp'ing Away (Nightmare (Adventure) difficulty)
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs. (voluntarily failed to destroy the giants with DESTRUCTUITUS, instead targeting a random fire imp flying by)
0.7%
Locked
I did not want that! (Nightmare (Adventure) difficulty)
Tricked Nektosh into killing one of his own people.
0.7%
Locked
True Savior
Freed all the Orc Prides without killing a single mind-controlled orc.
0.7%
Locked
We weren't kidding! (Exploration mode)
Die to Nektosh's beam without being pinned, slowed, stunned, asleep, dazed, or confused.
0.7%
Locked
Blood on the Moon (Exploration mode)
Kill all of the Star Gazers within 7 turns.
0.7%
Locked
Once Upon A Time, In the West... (Roguelike)
Hear the Eidolon's retelling of the Scourge from the West's journey.
0.7%
Locked
Once Upon A Time, In the West... (Nightmare (Adventure) difficulty)
Hear the Eidolon's retelling of the Scourge from the West's journey.
0.7%
Locked
Bookception! (Nightmare (Adventure) difficulty)
0.7%
Locked
Dethroned (Exploration mode)
Vanquished the Glass Golem without letting it use the glass throne to heal.
0.7%
Locked
Dethroned (Nightmare (Adventure) difficulty)
Vanquished the Glass Golem without letting it use the glass throne to heal.
0.7%
Locked
A View From The Gallery (Insane (Adventure) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
Take you with me (Nightmare (Roguelike) difficulty)
Killed a boss while already dead.
0.9%
Locked
Take you with me (Insane (Adventure) difficulty)
Killed a boss while already dead.
0.9%
Locked
The secret city (Madness (Adventure) difficulty)
Discovered the truth about mages.
0.9%
Locked
The secret city (Madness (Roguelike) difficulty)
Discovered the truth about mages.
0.9%
Locked
The High Lady's destiny (Exploration mode)
Won ToME by closing the Void portal using Aeryn as a sacrifice.
0.9%
Locked
Selfless (Nightmare (Adventure) difficulty)
Won ToME by closing the Void portal using yourself as a sacrifice.
0.9%
Locked
Triumph of the Way
Won ToME by sacrificing yourself to forcefully spread the Way to every other sentient being on Eyal.
0.9%
Locked
Portal master (Exploration mode)
Fought the two Sorcerers and closed four invocation portals.
0.9%
Locked
Destroyer of the creation (Insane (Roguelike) difficulty)
Killed Slasul.
0.9%
Locked
Flooder (Insane (Roguelike) difficulty)
Defeated Ukllmswwik while doing his own quest.
0.9%
Locked
Curse Lifter (Madness (Adventure) difficulty)
Killed Ben Cruthdar the Cursed.
0.9%
Locked
Curse Lifter (Madness (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.
0.9%
Locked
Fast Curse Dispel (Roguelike)
Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
0.9%
Locked
Fast Curse Dispel (Exploration mode)
Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
0.9%
Locked
Fast Curse Dispel (Nightmare (Adventure) difficulty)
Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
0.9%
Locked
Clone War (Insane (Adventure) difficulty)
Destroyed your own Shade.
0.9%
Locked
Self-killer (Roguelike)
Killed your future self.
0.9%
Locked
Self-killer (Exploration mode)
Killed your future self.
0.9%
Locked
Self-killer (Nightmare (Adventure) difficulty)
Killed your future self.
0.9%
Locked
Paradoxology (Roguelike)
Both killed your future self and got killed by your future self.
0.9%
Locked
Paradoxology (Nightmare (Adventure) difficulty)
Both killed your future self and got killed by your future self.
0.9%
Locked
Explorer (Roguelike)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.
0.9%
Locked
Dreaming my dreams (Nightmare (Roguelike) difficulty)
Experienced and completed all the dreams in the Dogroth Caldera.
0.9%
Locked
Oozemancer (Insane (Adventure) difficulty)
Destroyed the corrupted oozemancer.
0.9%
Locked
Lucky Girl (Insane (Adventure) difficulty)
Saved Melinda again and invited her to the Fortress to cure her.
0.9%
Locked
Cryomancer (Insane (Roguelike) difficulty)
Unlocked Archmage class and did over one million cold damage (with any item/talent/class).
0.9%
Locked
Lichform (Nightmare (Roguelike) difficulty)
Achieved your wild dreams of power and eternal life: you turned into a Lich!
0.9%
Locked
Lichform (Insane (Adventure) difficulty)
Achieved your wild dreams of power and eternal life: you turned into a Lich!
0.9%
Locked
Don't Poosh it! (Insane (Roguelike) difficulty)
Killed Kelad in the lost land of Poosh.
0.9%
Locked
Catch that Plumpkin! (Nightmare (Roguelike) difficulty)
Finish the Plumpkin event.
0.9%
Locked
Got eggs? (Roguelike)
Finish the Pikataclysm event.
0.9%
Locked
Got eggs? (Nightmare (Adventure) difficulty)
Finish the Pikataclysm event.
0.9%
Locked
A Fist Full of Demons (Insane (Adventure) difficulty)
Killed 200 demons.
0.9%
Locked
A Fist Full of Demons (Insane (Roguelike) difficulty)
Killed 200 demons.
0.9%
Locked
Glory to the Fearscape (Insane (Adventure) difficulty)
Activated all 23 different kinds of demon statues.
0.9%
Locked
Once bitten, twice shy (Insane (Adventure) difficulty)
Escaped the Anteroom of Agony.
0.9%
Locked
The Old Ones (Roguelike)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
0.9%
Locked
The Old Ones (Nightmare (Adventure) difficulty)
Kill all the three demons that are on Eyal since before the Spellblaze: Shasshhiy'Kaish, Kryl'Feijan and Walrog.
0.9%
Locked
Mercy, Mercy!
Killed Talosis with no civilians casualties
0.9%
Locked
No Steam, No Palace. No Palace, No Palace!
Destroyed the Palace of Fumes without first destroying the geothermal valves in the Steam Quarry.
0.9%
Locked
Across the Narrow Sea (Insane (Adventure) difficulty)
Destroyed the Sunwall Outpost to secure a way to the mainland.
0.9%
Locked
One Ill Turn Deserves Another (Nightmare (Adventure) difficulty)
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
0.9%
Locked
To the Bitter End (Exploration mode)
You have destroyed the last remnants of the Atmos Tribe, ending their civilization. (used DESTRUCTICUS)
0.9%
Locked
Imp'ing Away (Exploration mode)
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs. (voluntarily failed to destroy the giants with DESTRUCTUITUS, instead targeting a random fire imp flying by)
0.9%
Locked
We weren't kidding!
Die to Nektosh's beam without being pinned, slowed, stunned, asleep, dazed, or confused.
0.9%
Locked
Blood on the Moon
Kill all of the Star Gazers within 7 turns.
0.9%
Locked
A Fistful of Gold (Insane (Adventure) difficulty)
Buy an item from an AAA.
0.9%
Locked
A View From The Gallery (Nightmare (Roguelike) difficulty)
Briefly lived as a lowly halfling during the time of the Sher'tuls.
Hell has no fury like a demon scorned! (Insane (Adventure) difficulty)
Escaped the Searing Halls.
1.3%
Locked
A Fist Full of Demons (Roguelike)
Killed 200 demons.
1.3%
Locked
Glory to the Fearscape (Nightmare (Adventure) difficulty)
Activated all 23 different kinds of demon statues.
1.3%
Locked
Once bitten, twice shy (Roguelike)
Escaped the Anteroom of Agony.
1.3%
Locked
The High Lady's Destiny (Finale) (Exploration mode)
Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
1.3%
Locked
One Ill Turn Deserves Another (Exploration mode)
The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
1.3%
Locked
Imp'ing Away
You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs. (voluntarily failed to destroy the giants with DESTRUCTUITUS, instead targeting a random fire imp flying by)
1.3%
Locked
A Fistful of Gold (Nightmare (Roguelike) difficulty)
Buy an item from an AAA.
1.3%
Locked
Is that how it feels to be an escort quest?! (Roguelike)
Got saved from death in the Godfeaster by Malyu and managed to escape.
1.3%
Locked
Arena Battler 50 (Roguelike)
Got to wave 50 in the arena.
1.4%
Locked
Master of Arena (Roguelike)
Became the new master of the arena in 60-wave mode.
1.4%
Locked
XXX the Destroyer (Roguelike)
Earned the rank of Destroyer in the arena.
1.4%
Locked
Shasshhiy'Kaish (Roguelike)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
1.4%
Locked
Bringer of Doom (Insane (Roguelike) difficulty)
Killed a Bringer of Doom.
1.4%
Locked
Size is everything (Insane (Roguelike) difficulty)
Did over 1500 damage in one attack.
1.4%
Locked
Pest Control
Killed 1000 reproducing vermin.
1.4%
Locked
Reaver (Insane (Roguelike) difficulty)
Killed 1000 humanoids.
1.4%
Locked
Tales of the Spellblaze (Nightmare (Roguelike) difficulty)
Learned the eight chapters of the Spellblaze Chronicles.
1.4%
Locked
Level 40 (Insane (Roguelike) difficulty)
Got a character to level 40.
1.4%
Locked
Fear me not! (Insane (Roguelike) difficulty)
Survived the Fearscape!
1.4%
Locked
Vampire crusher (Insane (Roguelike) difficulty)
Destroyed the Master in its lair of the Dreadfell.