Drop Duchy

evilmessiah
▶ Playing 2.3h played
Playtime
2.3h
HLTB
~4h main

Achievements

25/181
13.8% complete

All Achievements

Peasant II
55.8%
May 9, 2026
Dominant Duke
Beat Act 3 with The Duchy
43.1%
May 9, 2026
Dungeon Siege
40.8%
May 9, 2026
Evasive Maneuver
End the round with an enemy building with 25+ garrison units in reserve
47.8%
May 7, 2026
Rockin' I
Collect a total of 500 Stone
49.1%
May 7, 2026
Hero Siege
Remove units from 3 or more buildings in a single round with a single Siege Camp
13.6%
May 7, 2026
Visitor II
55.3%
May 7, 2026
Syllogomania
Have 20 cards in your deck
36.8%
May 7, 2026
Focused Approach
Place 3 allied Military buildings of the same unit type in a single round
45.3%
May 7, 2026
Mutual Benefits
Have a Training Camp send units to another Training Camp
12.8%
May 7, 2026
Dauntless Duke
Beat Act 2 with The Duchy
51.9%
Apr 29, 2026
The Fortification Mastery
12.2%
Apr 29, 2026
Fort Knox
15.7%
Apr 29, 2026
Armada
End a combat round with at least 7 allied military buildings on the grid.
38.3%
Apr 29, 2026
Mountain King
Own 5 or more building cards that interact with mountains.
31%
Apr 29, 2026
Off The Wall
Defeat The Wall with any faction
65.8%
Apr 27, 2026
Daring Duke
Beat Act 1 with The Duchy
69%
Apr 27, 2026
Visitor I
Explore a total of 50 rows
66.2%
Apr 27, 2026
Wood Kid
Own 5 or more building cards that interact with forests.
48.1%
Apr 27, 2026
Conqueror I
Complete a total of 10 rounds
64.3%
Apr 27, 2026
Lumberjack I
Collect a total of 1000 Wood
67%
Apr 27, 2026
Peasant I
Collect a total of 1000 Food
69%
Apr 27, 2026
Reap & Sow
Turn 10 Plains into Fields
77.9%
Apr 27, 2026
Versatility
Place an allied Military building of each unit type in a single round
70.7%
Apr 27, 2026
All Out
Obtain more than 50 Gold with leftover units at the end of a round
62%
Apr 26, 2026
Challenge III
0.5%
Locked
Challenger II
0.8%
Locked
On My Way
Reach Ascension tier 3 with any faction
1.2%
Locked
Rockin' V
1.7%
Locked
Conqueror V
2%
Locked
Holy Deck
2.2%
Locked
Scoundrel
2.4%
Locked
Challenger I
2.5%
Locked
Minus Times Minus
2.6%
Locked
Abundant Forest
Gain 100 Gold with a Forager Hut in a single round
2.6%
Locked
Stars Aligned
Use each Constellation at least once
3%
Locked
Ascended
Complete your first Ascension run
3.6%
Locked
Volley Fire
Send units to 4 other buildings in a single round with the Arrow Maker
3.9%
Locked
Terraformer
Transform the same square three times in a round
4%
Locked
It's Not Versailles Here
4.2%
Locked
Holy Guide
4.3%
Locked
Lost in the World
Completely eliminate an enemy group with the Isolation technology
4.6%
Locked
Nonviolent Approach
4.7%
Locked
Opulence
4.7%
Locked
Ultra Efficiency
4.7%
Locked
Master Builder V
5.6%
Locked
Sea Raiders
5.6%
Locked
Lumberjack V
6%
Locked
Visitor V
6%
Locked
Resurgence
6.8%
Locked
Tax Collector V
6.9%
Locked
Optimal Optimum
Explore 4 rows while having the Optimizer card at level 3
6.9%
Locked
Horsing Around
Recruit 60 Units in a single round with Horse Stable
7%
Locked
Rockin' IV
7.1%
Locked
Overwhelming Force
7.3%
Locked
The Gate Mastery
Win the battle (no enemies left) against The Gate
7.7%
Locked
Guerilla
7.8%
Locked
Work for Hire
7.8%
Locked
No Need For Mountain
Produce 150 Stone on a grid without Mountain
7.9%
Locked
Conqueror IV
8%
Locked
The Chainbreaker
8%
Locked
Peasant V
8.3%
Locked
Well-fed troops
8.4%
Locked
Champion III
9.2%
Locked
Inspiration
9.3%
Locked
Sacrificial Lamb
9.6%
Locked
Godly
9.7%
Locked
No Need For Forest
Produce 300 Wood on a grid without Forest
10.3%
Locked
The Basilica Mastery
10.4%
Locked
Swords for Hire
Hire 3 mercenary camps in a single round
10.6%
Locked
Helping Hand
Hire a total of 10 mercenary camps
10.9%
Locked
Perfection II
Explore 4 rows at once, twice in a row
11.3%
Locked
Confusion
11.9%
Locked
Great Ritual
12.2%
Locked
Persuasive Preachers
12.3%
Locked
Wanderlust
12.4%
Locked
No Need For Plain
Produce 300 Food on a grid without Plain
12.5%
Locked
Basilican't
12.7%
Locked
Face The Enemy
12.8%
Locked
Star Power
12.9%
Locked
Deforestation
End a round without a single Forest left on the grid
13%
Locked
Nefarious North
13.3%
Locked
Headquarter
13.4%
Locked
Riverfolk
Own 5 or more building cards that interact with rivers
13.9%
Locked
Self-Sufficiency
13.9%
Locked
Belligerent
13.9%
Locked
Urban Sprawl
14%
Locked
Spin the Wheel
Trigger the Wheelbarrow card effect 7 times in a single round
14%
Locked
Tax Evasion
Upgrade to level 3 the Treadmill Crane and Printing Press technology cards in the same run
14.3%
Locked
Heavy Cavalry
14.6%
Locked
Townsfolk
Explore 3 rows at once when placing the Town
14.8%
Locked
Nimble North
14.8%
Locked
Capital City
15.1%
Locked
Efficient Expeditions
15.1%
Locked
Tax Collector IV
15.2%
Locked
Wololo
15.2%
Locked
Lumberjack IV
15.3%
Locked
Master Builder IV
15.3%
Locked
People Feeder
15.3%
Locked
Provincial Lord
Obtain 100 Gold from a Burgomaster
15.4%
Locked
A Coin for a Soldier
Recruit 60 Units in a single round with Barracks
15.5%
Locked
Rockin' III
15.8%
Locked
Duty & Honor
15.9%
Locked
Outstanding Order
16.3%
Locked
Complete Devotion
16.4%
Locked
Hold The Door
16.8%
Locked
Recruitment Office
16.8%
Locked
Obstinate Order
16.8%
Locked
Visitor IV
17.1%
Locked
Champion II
17.3%
Locked
Foragers
17.8%
Locked
Land Stretching
Transform more than 4 Terrains using Land Expansion in a single grid
18%
Locked
General Mobilization
18%
Locked
Naughty North
18%
Locked
For the Cause
18.3%
Locked
Ominous Order
18.3%
Locked
Gatecrasher
Defeat The Gate with any faction
18.4%
Locked
Money, Money!
Gain 120 Gold with a single Tax Office.
18.6%
Locked
Ransacked
18.7%
Locked
Rapid Expansion
18.8%
Locked
Heart of the City
19%
Locked
Peasant IV
19.1%
Locked
High Spirit
19.5%
Locked
Merry Men
Recruit 45 Units in a single round with Ranger Base
19.7%
Locked
River Patrols
Send Units to 4 buildings or more with the Fluvial Guard in a single round
20.8%
Locked
Counterespionage
Activate one of your Alarm Towers with an enemy Alarm Tower (and vice versa)
21.7%
Locked
Amateur Gardener
Turn 10 Plains into Fields with the Garden technology in a single round
22.1%
Locked
Triumphant Tribe
22.2%
Locked
Legion
Have more than 130 Units on a single Military building before the combat phase starts
22.7%
Locked
Organized Defense
22.8%
Locked
Perfectly Balanced
Collect at least 100 Food, 100 Wood, 100 Gold and 100 Stone in a round.
23.2%
Locked
Relentless Republic
23.7%
Locked
Tenacious Tribe
24.1%
Locked
Conqueror III
24.5%
Locked
Corporate Farming
Turn 20 squares into Fields with a single Farm.
24.5%
Locked
Beautiful Belfry
25%
Locked
Resilient Republic
25.9%
Locked
Longest River
End the round with a continuous river going from the bottom to the top row (without exceeding the grid)
26%
Locked
Loyalist
Have at least 5 faction exclusive cards in your deck
26.3%
Locked
Tax Collector III
26.7%
Locked
Tough Tribe
27.1%
Locked
Facelift
Transform more than 35 terrain squares in a single round
27.5%
Locked
Master Builder III
27.7%
Locked
Exodus
27.9%
Locked
Guardians of the Land
27.9%
Locked
Champion I
Defeat a total of 5 bosses
28.3%
Locked
Dynamic District
28.7%
Locked
Pacifism
Start a combat phase without a single allied unit.
29%
Locked
Visitor III
29.1%
Locked
Lumberjack III
29.4%
Locked
Rebellious Republic
29.5%
Locked
Peasant Army
Recruit 20 Units with a single Militia Base
29.7%
Locked
Greedy King
Have 1000 Gold in reserve
30%
Locked
Outplayed
Win a combat round (no enemies left) despite starting with 20% less Units than the enemy
30.3%
Locked
Birth of a City
30.7%
Locked
Milling Madness
Harvest 75 Food with a single Windmill
32.1%
Locked
The Dungeon Mastery
33%
Locked
No Need For River
Produce 250 Gold on a grid without River
33.1%
Locked
Compulsive Builder
Have the same building card three times in your deck
34.3%
Locked
Peasant III
34.5%
Locked
Intensive Logging
Harvest 120 Wood with a single Lumber Camp.
34.9%
Locked
Scholar
Own 6 or more technology cards in a single run
36.8%
Locked
Horn of Plenty
Collect 300 Food via exploration in a single round
37%
Locked
Fragmented Land
Finish the round without exploring a single row
37.2%
Locked
Advanced Farming
Explore 5 Fields at once in a single row
37.2%
Locked
The Keep Mastery
37.7%
Locked
Rockin' II
39.5%
Locked
Tax Collector II
41.6%
Locked
Master Builder II
43.6%
Locked
Not On My Watch
Recruit 25 Units from a single Watchtower
47.3%
Locked
Conqueror II
48.4%
Locked
Keep It Clean
48.7%
Locked
Rally Complete
Recruit 40 Units in a single round with Rally Point
49.2%
Locked
The Wall Mastery
Win the battle (no enemies left) against The Wall
49.2%
Locked
Land Clearing
Turn 10 Forests into Plains, then into Fields
50.1%
Locked
Lumberjack II
51.9%
Locked
Actually Resourceful
Collect 150 of a resource with a single building
52.4%
Locked
Tax Collector I
Collect a total of 1000 Gold
52.6%
Locked
Agricultural Prowess
Explore 10 Fields or more in a single round
54.2%
Locked
Master Builder I
Upgrade a total of 10 cards
54.3%
Locked
Perfection I
Explore 4 rows at once
55.4%
Locked
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