Worlds of Magic

Hoptian
▶ Playing 3.2h played
Playtime
3.2h
HLTB
Unknown

Achievements

0/86
0% complete

All Achievements

Holy Water
0.5%
Locked
The Emperor Has No Clothes
Win the game having spent no point during Sorcerer Lord creation.
0.5%
Locked
Behold
Win as Eyegor.
0.5%
Locked
Necronomicon
Win as Alhasret.
0.5%
Locked
God Gog
Win as Magog.
0.5%
Locked
I See Darkness
Win as Rastiss.
0.5%
Locked
Hive Mother
Win as Prithvi Mata.
0.5%
Locked
Know-It-All
Cast every spell.
0.5%
Locked
Puppet Master
Recruit every unit.
0.5%
Locked
Birthday Present
Give a hero to another Sorcerer Lord.
0.5%
Locked
Geronimo
Make a unit fall into nothingness.
0.5%
Locked
A Bolt From The Blue
Kill an enemy hero on the world map.
0.5%
Locked
Big Boss
Win as Orcs.
0.6%
Locked
Best Friends Forever
Make an alliance with another Sorcerer Lord.
0.6%
Locked
Sorcerer of Fortune
Win as Markas.
0.6%
Locked
The Old Man and the Throne
Win as Merlin.
0.6%
Locked
Ghost in the Shell
Win as R'jak.
0.6%
Locked
Life Is Good
Win as Ariel.
0.6%
Locked
New Girl
Win as Neve.
0.6%
Locked
Scaly Surprise
Win as Drakhis.
0.6%
Locked
Princess Maker
Win as Istimaeth.
0.6%
Locked
The Stout King
Win as Varkin.
0.6%
Locked
Keelhaul
Make a unit drown.
0.6%
Locked
Zoning Scheme
Have a city on all seven planes.
0.6%
Locked
Black Channels
Turn a living hero undead.
0.6%
Locked
The Fastest Caster in the West
Cast two strategic spells in the very first turn.
0.6%
Locked
Bad Mojo
Win as Myrodants.
0.6%
Locked
Mighty Morphing Power Heroes
Have six heroes with all of their equipment slots filled.
0.6%
Locked
Hollow King
Win as Unhallowed.
0.7%
Locked
Sorcerer under the Mountain
Win as Dwarves.
0.7%
Locked
New Deal
Sign a treaty with another Sorcerer Lord.
0.7%
Locked
I Am Back
Return from banishment.
0.7%
Locked
Matriarch
Win as Dark Elves.
0.7%
Locked
Earth, Wind and Fire
Achieve Tier 9 in all elemental circles.
0.8%
Locked
Dragonlance
Win as Draconians.
0.8%
Locked
Sorcerer Gadget
Spend 50000 mana on crafting.
0.8%
Locked
Born to Win
Win as pregenerated Sorcerer Lord.
0.9%
Locked
Captain Element
Have a unit deal fire, cold, electrical and acid damage with one attack.
0.9%
Locked
Multiculturalism
Have a city of all seven living races.
0.9%
Locked
Dominatrix
Win by casting Spell of Domination.
0.9%
Locked
Grimoire
Research all available spells.
1%
Locked
High Lord
Win as High Men.
1%
Locked
Vikings!
Raid 100 gold as Orcs.
1%
Locked
Corrupted
Recruit a living hero as the Unhallowed.
1%
Locked
Xenophobe
Win using only your starting race.
1%
Locked
Manamillionaire
Spend 50000 mana on spells.
1.1%
Locked
No Rest For The Wicked
Raise a hero from the dead.
1.1%
Locked
Burning Buttocks
Start a hot seat game.
1.2%
Locked
Superhero
Have a hero reach maximum level
1.3%
Locked
Purified
Recruit an undead hero as a living race.
1.5%
Locked
Pimp My Soldier
Enchant a unit with five unit enchantmets.
1.5%
Locked
Sail Away
Embark a unit on a ship.
1.6%
Locked
Gadgeteer
Spend 5000 mana on crafting.
1.7%
Locked
Cobbler Dratewka
Kill a Drake with a Settler unit.
1.9%
Locked
Urbanization
Have at least 20 towns.
1.9%
Locked
Gang of Six
Recruit 6 heroes.
2%
Locked
Serve Me
Summon a champion.
2.3%
Locked
Zero to Hero
Have a unit reach maximum level.
2.4%
Locked
Silence Will Fall
Win the game without casting any spells.
2.4%
Locked
Spellslinger
Reach 100 Spellcraft.
2.4%
Locked
Begone!
Banish an enemy Sorcerer Lord.
2.5%
Locked
Temple of Doom
Defeat a level 6 world feature.
2.6%
Locked
Last Man Falling
2.7%
Locked
Big Spender
Spend 5000 mana on spells.
2.7%
Locked
Grey Eminence
Win as Grey Elves.
2.8%
Locked
Created to Win
Win as custom Sorcerer Lord.
3%
Locked
You Know My Name
Reach 100 fame.
3.1%
Locked
Metropolis
Construct all buildings in a city.
3.2%
Locked
Exterminatus
Win the game by defeating all other Sorcerer Lords.
3.2%
Locked
Plane Scape
Travel to another plane.
3.2%
Locked
Populous
Have at least 100k population in your empire.
3.2%
Locked
Damsel in Distress
Rescue a hero from a world feature.
3.3%
Locked
Merchant
Make a trade with another Sorcerer Lord.
3.5%
Locked
Ashes to Ashes
Raze a city.
3.9%
Locked
So Long, and Thanks for the Spells
Defeat a Sorcerer Lord.
4.2%
Locked
Tinker, Tailor
Forge an artefact.
5.1%
Locked
Come at Me!
Be at war with every other Sorcerer Lord at once.
5.1%
Locked
Avatar
Recruit a Hero.
6.9%
Locked
Conqueror
Capture a city.
7.7%
Locked
Founding Father
Found a new city.
9.4%
Locked
Victor
Win a battle.
10.1%
Locked
Dungeon Master
Explore a world feature.
11%
Locked
In Your Own Image
Create a custom Sorcerer Lord.
11.2%
Locked
Hedge Wizard
Cast a spell.
11.5%
Locked
Drill Sergeant
Recruit a unit.
11.7%
Locked
Scribe
Research a spell.
12.2%
Locked
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