Neighboring Islands

Hoptian
▶ Playing 4h played
Playtime
4h
HLTB
Unknown

Achievements

0/40
0% complete

All Achievements

SWEET REVENGE
Replace the captain and string him up.
1.4%
Locked
BENEVOLENT
Replace the captain and put him in stocks.
1.4%
Locked
TASTES LIKE CHICKEN
Throw Tim to the sharks and try to escape from the ship by swimming
1.5%
Locked
IRRESPONSIBLE
Don’t share food with Tim on the ship, let him climb up the tree instead of you and then allow him to drink from a muddy river.
1.5%
Locked
LEAP OF FAITH
Jump down from a waterfall during a chase in the jungle.
1.5%
Locked
FRIENDSHIP
Do not abandon Le Clerk in captivity and refuse to escape.
1.5%
Locked
BOTTOMS UP!
Agree to take a sip out of the little brat’s mug without much arguing.
1.5%
Locked
SOULLESS BASTARD
Agree with Monique and leave Tim to die in the jungle.
1.5%
Locked
LOGIC OF REPRODUCTION
Choose the infertile girl to give to the cultists as payment.
1.5%
Locked
LOGIC OF SURVIVAL
Choose the healer to give to the cultists as payment.
1.5%
Locked
SLY SNAKE
Convince the captain to allow Rob to participate in the fort defence council.
1.5%
Locked
WOMANIZER
Fully enjoy the bathing at the Kumran's celebration.
1.5%
Locked
TASTES LIKE TURKEY
Throw Le Clerk to the sharks and try to escape from the ship by swimming.
1.6%
Locked
HEARTY SUPPER
End the game with death from a giant anaconda attack.
1.6%
Locked
A FIND
Find a blade in the jungles while examining pirate corpses.
1.6%
Locked
AXE-TO-HEAD
End the game with death from decapitation, refusing to help Dubois.
1.6%
Locked
EDUCATIONAL MOMENT
Give a kick to a little brat in the village.
1.6%
Locked
LIAR
During the interrogation, lie about the captain, exaggerating his dangerousness.
1.6%
Locked
“GENIUS”
Behave like an idiot during the hike and call Monique with a whistle.
1.6%
Locked
AZYME
Make love with Monique by the lake.
1.6%
Locked
MERCY
Give any sacrifice to the cultists, breaking their neck beforehand.
1.6%
Locked
HUMBLE
Refuse to participate in bathing at the Kumran's celebration.
1.6%
Locked
CRUNCH
Finish off the doctor by wringing his neck.
1.7%
Locked
NOURISHING DINNER
End the game with death from a crocodile attack.
1.7%
Locked
BIRD’S EYE VIEW
While wandering in the jungle climb up a tree and look around.
1.7%
Locked
INGLORIOUS BASTARD
End the game with death from a spear, trying to attack local inhabitants.
1.7%
Locked
PERSUASIVE
Convince Monique to send Tim for treatment in the settlement.
1.7%
Locked
KONG
Die in a fight with a giant gorilla, fighting alongside Monique’s squad.
1.7%
Locked
NUTCRACKER
Die, being devoured by a swarm of rats in underground caves.
1.7%
Locked
STONE TO THE HEAD
Die under a cave-in in underground caves.
1.7%
Locked
LIGHT AT THE END OF THE TUNNEL
Pass the labyrinth of underground caves.
1.7%
Locked
NIGHT CONFUSION
Die by the hand of the horner infiltrator.
1.7%
Locked
VIGILANT
Catch the horner infiltrator.
1.7%
Locked
CRUELTY
Give any sacrifice to the cultists alive.
1.7%
Locked
MERRY SWINGS
Surrender to the captain and end the game with death from hanging.
1.8%
Locked
AH, IT PRICKLED!
End the game with death from a “palisade” trap.
1.8%
Locked
ALLIANCE
Agree to help Dubois with the red fort.
1.8%
Locked
WOODCHIPS AND FLAME
End the game with death from cannonball hitting your raft.
1.9%
Locked
TO THE DEPTHS
Finish the game on a raft with a doctor
1.9%
Locked
THIS IS MERELY THE BEGINNING OF THE PATH
Finish the prologue.
1.9%
Locked
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