Frostpunk

CassiusThundercock
▶ Playing 1.7h played
Playtime
1.7h
HLTB
~11h main

Achievements

0/115
0% complete

All Achievements

Endless Slave Driver
Make all other settlements distrustful towards you in Endless Mode
0.7%
Locked
Slave Driver
Make all other settlements distrustful towards you
0.8%
Locked
All Along the Watchtower
Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end
0.9%
Locked
Arise Ye Workers
Build the Generator in The Last Autumn scenario with only workers left at the end
0.9%
Locked
On The Edge Survivor
Finish On The Edge scenario in Survivor Mode
0.9%
Locked
The Winterhome Survivor
Finish the Fall of Winterhome scenario in Survivor Mode.
1%
Locked
Ultramarathon Extreme
Survive 100 days of Endurance mode on Extreme difficulty
1%
Locked
The Last Autumn Survivor
Build the Generator in The Last Autumn scenario in Survivor Mode.
1%
Locked
Emissions Reduction
Build the Generator in The Last Autumn scenario using no Coal consuming buildings
1%
Locked
A for Effort
Build a Generator with all construction faults in Endless Mode
1%
Locked
Iron Man (On The Edge)
Finish On The Edge scenario on Hard difficulty
1%
Locked
Refugees Survivor
Finish the Refugees scenario in Survivor Mode.
1.1%
Locked
Ultramarathon Hard
Survive 100 days of Endurance mode on Hard or higher difficulty
1.1%
Locked
On the Waterfront
Have 4 Advanced Docks and 12 Reloading Stations working at the same time
1.1%
Locked
Not great, not terrible
Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces
1.1%
Locked
Iron Man (Fall of Winterhome)
Finish the Fall of Winterhome scenario on Hard difficulty.
1.2%
Locked
Marathon Extreme
Survive 50 days of Endurance mode on Extreme difficulty
1.2%
Locked
Iron Man (The Last Autumn)
Build the Generator in The Last Autumn scenario on Hard difficulty
1.2%
Locked
You Had To Do It
1.2%
Locked
The Arks Survivor
Finish The Arks scenario in Survivor Mode.
1.4%
Locked
Marathon Hard
Survive 50 days of Endurance mode on Hard or higher difficulty
1.4%
Locked
Golden Path
1.5%
Locked
Iron Man (Refugees)
Finish the Refugees scenario on Hard difficulty
1.5%
Locked
The Iron Saviour
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty
1.6%
Locked
I See Friends Holding Hands
Have an ally send Emergency Aid to another settlement
1.6%
Locked
New Home Survivor
Finish the New Home scenario in Survivor Mode.
1.7%
Locked
Endless Social Activist
Make all other settlements loyal to you in Endless Mode
1.7%
Locked
Fisher King
Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps
1.8%
Locked
My Turn to Speak
2%
Locked
Iron Man (The Arks)
Finish The Arks scenario on Hard difficulty
2%
Locked
Ultramarathon Medium
Survive 100 days of Endurance mode on Medium or higher difficulty
2.1%
Locked
One More Day Syndrome
Build the Generator and reach day 100 in Endless Mode
2.1%
Locked
Unforgiven
2.3%
Locked
Urban Planner
Have 300 people living in the heat zone of a single Steam Hub
2.4%
Locked
Charcoaled
Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal
2.5%
Locked
Bonus Pater Familias
Build the Generator in The Last Autumn scenario without anyone dying
2.7%
Locked
Social Activist
Make all other settlements loyal to you
2.7%
Locked
Iron Man (New Home)
Finish the New Home scenario on Hard difficulty
2.9%
Locked
Sprinter
2.9%
Locked
Guardian
Complete all improvements in Children's Mine
2.9%
Locked
By the Sweat of their Brow
Survive 75 days without having automatons
3%
Locked
No Crunch
Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts
3%
Locked
Full Dreadnought
3.2%
Locked
Better than London
Finish a playthrough without building a single Tent
3.3%
Locked
Winter Ready
Build the Generator before the weather changes in Endless Mode
3.3%
Locked
Marathon Medium
Survive 50 days of Endurance mode on Medium or higher difficulty
3.4%
Locked
Ducks in a Row
Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours
3.5%
Locked
I'll Be Home for Christmas
Build the Generator in The Last Autumn scenario before the last shipment
3.8%
Locked
Contractor
Develop all settlements to the highest level
3.9%
Locked
Weathering the Storm
Build the Generator with no damage from storms in Endless Mode
4.4%
Locked
Vegetarian
Having a choice, finish a scenario using only Hothouses
4.6%
Locked
Frostland Explorer
Explore all Frostland sites in On The Edge scenario
4.7%
Locked
All Your Base Are Connect To Us
4.7%
Locked
Messrs Gabriel
Use Telegraph Station 20 or more times
4.8%
Locked
Walk on the Grass
Have a Garden of each size
5%
Locked
Central Heating
Finish a scenario without building a single Steam Hub
5.1%
Locked
All children on board
5.1%
Locked
Negotiator
5.2%
Locked
Perfectionist
Build a Generator with all upgrades and no construction faults
5.2%
Locked
Unskilled Labour
Finish any scenario without constructing Steam or Advanced buildings
5.4%
Locked
Worse than London
Finish a playthrough without building a single House or Bunkhouse
5.4%
Locked
Hyde Park Corner
Have a Town Square of each size
5.4%
Locked
Master Archivist
Fill the Archives
5.6%
Locked
Full House
Have over 700 population
5.8%
Locked
Defender of the Oppressed
Complete all improvements in Shipwreck Camp
6.1%
Locked
Green Thumb
Complete all improvements in Hot Springs
6.2%
Locked
I Feel Lucky
6.9%
Locked
Backup Plan
Stockpile 35 000 Coal and 10 000 Food Rations
7.1%
Locked
We Are In This Together
7.2%
Locked
There was no Waldo
Explore all Frostland sites between the storms
7.5%
Locked
Autonomous City
In a city of at least 200, have automatons working in more than half of workplaces
7.8%
Locked
Hi Marek!
7.8%
Locked
Rise of the Machines
Have 20 working automatons
8.3%
Locked
Bald Mountain
Cut down all the trees in Outpost 11
8.3%
Locked
First Steps
Build a safe route
9.3%
Locked
Let There Be Light
Build 10 Street Lamps
9.5%
Locked
Builder
Build the Generator in The Last Autumn scenario
9.7%
Locked
The Saviour
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork
10%
Locked
Winterhome
Finish the Fall of Winterhome scenario.
10.2%
Locked
It Was Me All Along
Find generator parts meant for Winterhome and keep them
11.3%
Locked
The Union
12.3%
Locked
This is New London, Over
Contact New London
12.3%
Locked
Everybody Lived for Once
12.6%
Locked
Satellites
Finish a scenario never expanding the range of the Generator
14.5%
Locked
Unknown Ship
15.7%
Locked
Refugee
Finish the Refugees scenario
17.9%
Locked
City of Steam
Have 15 automatons at the same time
18.2%
Locked
Hyperefficient
Have a workplace with efficiency greater than ... [200%]
18.2%
Locked
Search and Rescue
Rescue all of your people coming to the City
18.9%
Locked
Advanced Designs
Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time
19.2%
Locked
A Tomb for Memories
Build the Archives
19.2%
Locked
City of Man
Have more than 650 people in the city at the same time
19.6%
Locked
Carnivore
Having a choice, finish a scenario using only Hunters
20%
Locked
Tis but a Scratch
Finish a playthrough without an Infirmary or House of Healing
21.7%
Locked
Conservationist
Save all the Seedling Arks in The Arks scenario
22.6%
Locked
Technocrat
Finish The Arks scenario
23%
Locked
Notting Hollow
Have over 600 population living in Houses only
23.1%
Locked
Bad at Politics
Keep every promise made during a playthrough
23.2%
Locked
Shai Hulud Summoner
Have 4 Coal Thumpers working at the same time
25.7%
Locked
United
In the New Home scenario, don't let anyone leave for London
26.8%
Locked
Compassionate
In the New Home scenario, accept all groups of refugees
30.4%
Locked
Expats
Set up 2 Outposts in one playthrough
32.7%
Locked
Oxbridge
Have 4 Workshops doing research at the same time
32.7%
Locked
Please, Sir, I Want Some More
36%
Locked
Promised Land
Have maximum hope and no discontent
36.1%
Locked
Power Overwhelming
Have a fully upgraded Generator (power, range and overdrive)
37.6%
Locked
The Scientific Method, vol. 1
38%
Locked
Leader
Finish the New Home scenario
41.2%
Locked
The Scientific Method, vol. 2
41.7%
Locked
Politician
Stay in power after your people threatened to overthrow you
41.8%
Locked
Bread and Games
In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena
43.3%
Locked
Once More unto the Breach
Provide an amputee with a prosthesis
47.7%
Locked
Banksy
47.8%
Locked
Built to Serve
Build an automaton
48.6%
Locked
Lost Souls
In the New Home scenario, save every person in Frostland
49.6%
Locked
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